Friday, 29 May 2020

I Played METAL GEAR... So You Don't Have To

Before Metal Gear Solid (1998) blew everyone's minds on the original PlayStation, and set forth a hugely successful franchise, there was Metal Gear 2: Solid Snake (1990). But this article isn't about that, because before that game there was Metal Gear (1987) -- the first ever "Metal Gear".

Seeing as it's an 8-bit game, I assume nobody else on the planet has ever played it. Fear not, I decided to complete it and write the major plot points down so you could enjoy them without actually having to slog through the game itself. (Actually it's a very fun game considering its origins, but let's be honest: You're never playing it, are you?)

In other words...

I Played METAL GEAR, So You Don't Have To



There only one major plot twist in Metal Gear, but I'll get to that in a minute. First a little background.

You play as "Snake", a member of the elite US Army Special Forces Unit, FOXHOUND. "Big Boss", the leader of Foxhound, has sent you to the dangerous, mercenary-controlled, rogue-nation of "Outer Heaven" to stop it from holding the world to ransom with the new deadly super-weapon, METAL GEAR.

You arrive at Outer Heaven by sea and begin to infiltrate the nation's secret base. Your first task is to establish contact with "Grey Fox", Foxhound's greatest soldier, who was sent there before you but has gone missing! Snake is a Foxhound rookie at this point, which is an odd choice to send after Grey Fox into an impossible mission... or IS it? *wiggles eyebrows mysteriously* 

Your only contacts during the mission are Big Boss and several local resistance leaders. After much fun avoiding baddies, using remote control missiles, and hiding in cardboard boxes (yes, really as far back as this!), you learn from a hostage you rescue that Grey Fox is in a secret part of the base, and the only way to get to get there is to be captured yourself.

Soon afterwards you're captured and find yourself in a cell with no apparent way out. Using nothing but your incredible fists, you punch down your cell wall and find yourself Grey Fox's cell. (Lucky!)

You untie Grey Fox and he tells you that you need to rescue Dr. Drago Pettrovich Madnar in order to discover HOW to stop Metal Gear. Dr. Madnar, who helped design it, is also being held hostage in the same building... Find him!

So off you go to find Dr. Madnar (Gray Fox offers no assistance, the swine), but not before you fight your first silly-named boss baddie, "The Shotmaker"! Once you've gotten all your stuff back, and killed the baddie, you notice that someone has placed a Transmitter in your inventory! *Tricksy!* You dump it and continue your search.

After much more hijinx (the majority of the game, in fact), including jumping off a building wearing a parachute, wearing infrared goggles, using enemy uniforms, taking down a helicopter... You finally make it to Dr. Madnar! Only to discover it was a trap. He's not the real Dr Madnar -- the floor suddenly opens up and you fall to your death... nearly.

You push on to find the real Dr. Madnar. Eventually you find and rescue him, but when you explain your mission he says he'll only help you if you rescue his daughter. Ungrateful bast-- So anyway, you rescue his daughter and the real Dr. Madnar tells you how to defeat Metal Gear. Hurrah.

On your way to Metal Gear you get a call from a resistance leader who has been helping you. He tries to warn you that the leader of Outer Heaven is non-other than-- oh no! He dies. No need to worry too much, though, as another rescued hostage soon reveals the truth: Outer Heaven is controlled by Foxhound leader Big Boss!!! You've been betrayed!

As you get closer to Metal Gear, Big Boss tries to trick you into getting lost or becoming trapped, but you finally discover Metal Gear itself and blow the crap out of it.

Only then does Big Boss reveal himself in person: You were a rookie. You were never supposed to reach this far, let alone destroy Metal Gear and ruin Big Boss's plans to create a world for battle heroes (something like that). If he's going down, he's taking you down with him... He sets off Outer Heaven's auto-destruct sequence and starts to attack you.

Snake, of course, defeats the sod and manages to escape before Outer Heaven explodes. He sends one final message via his codec to Big Boss: "Mission complete".

Roll credits...

Just when you think it's all over, Big Boss comes back after the credits to tell Snake that he hasn't heard the last of him just yet... Muhahaha.

And that's it. Incredibly intricate for an 8-bit game, I'm sure you'll agree. So many elements from the later games, too. And actually, it's huge amount of fun. 

One day maybe I'll get around to playing Metal Gear 2: Solid Snake... so you don't have to.

2 comments:

Gryo Zeppeli said...

Metal Gear 2 is an improvement on the first game in most areas. Derivative but refined type of sequel.

Anonymous said...

Wrong! I played it just a few years ago. I only came here for the Galactica viewing guide btw, so thanks for that