Saturday, 15 September 2007

Tarantino 'Death Proof' - London Q&A: Pt 1

I was lucky enough to get tickets to the London Death Proof Q&A with Quentin Tarantino and Zoe Bell held at the Ritzy Brixton. Here's part one of my impressions and recollections.

Other parts: Part Two - Part Three

Firstly I have to say how pleased I was that Tarantino came across as a smart, intelligent guy. There have been times in the past when I've seen him waffling on during interviews, and I wonder if he really knows what he's talking about, or he's just talking fast enough and long enough in the hope that no-one will notice. Thankfully it seems this isn't the case, and as the Q&A session progressed, he seemed more and more comfortable, coherent and insightful.

I learnt many things about Death Proof itself, too, and his comments actually changed my mind about the film, which I had been ambivalent about at that point, and made me really appreciate how well structured it is.

Let me just say that I'm going to get spoilerific right now and Death Proof is NOT a film that you want spoiled. What little storyline there is works much better when you don't know what's coming, so please, trust me, go watch Death Proof and then come back. (You won't appreciate what's being said until you've seen the film anyway, so it's not worth spoiling it for yourself.)

Right, now that's out of the way, I'm spoiling everything: When I first saw Death Proof I thought that it was a substandard attempt to copy Psycho. The set-up is essentially the same (as it is with many other slasher movies, to be fair), young woman (or women, in the case of Death Proof) get murdered, in an extremely shocking scene, by a guy that you don't expect to be a murderer.

The second half of the film is spent watching, hoping, that he doesn't strike again.

Now, like I said, I thought this was a substandard attempt to copy Psycho. With Psycho you knew from the outset that there was well, a psychopath waiting to strike. Alfred Hitchcock even explained almost the entire film's plot away in the movie's advertising. This was done, in my mind, to make the first chunk of Psycho (before the shower scene) more tense. The audience knew what was coming, they just didn't know when.

When the violence comes in Death Proof, it's a shock. Out of the blue, "no way", utter shock, and I kind of felt that if the audience had been given a hint at what was coming (maybe even an overheard police radio discussing vehicular homicide) that the first half of Death Proof would have been more compelling.

From Tarantino's comments, however, I realised that the shock was completely and utterly deliberate. Not only that, but more importantly, it was necessary for the second half to be truly scary and compelling. As Tarantino put it, "I spend the first half of the film getting you to trust me, then I pull the rug out and show you that you can't trust me at all". By doing this, the danger is ramped up for the second group of girls. Anything could happen, and as Tarantino pointed out, it would have been perfectly dramatically correct to allow Zoe to die, which ups the ante in the viewer's mind even further.

I was pleased to hear this explained and it made me appreciate that Death Proof's slow dialogue scenes are in fact completely deliberate. Tarantino is persuading us that he's not about to kill off these girls, we've spent too much time getting to know them! Maybe one or two might die, but not all of them!

The other thing I noticed when I watched with an audience was that the first half is creepy. It is sinister, and you do expect something bad to happen to the girls at the hands of the mysterious Stuntman Mike. You don't need that overheard police radio letting you know that something bad is going to happen. Unless, like me, you expected Kurt Russell to be the anti-hero, it's actually pretty obvious from the get go what's going to happen... and Tarantino spends the next 30 minutes slowly, masterfully trying to convince you that, against your better judgement, you're wrong.

Tarantino went on to explain that during his research of watching classic car-chases while writing Death Proof, he realised that the most effective car-chases, the ones where the audience is really emotionally involved, are the ones where we want the car to catch the people they're chasing. He mentioned the French Connection as an example, as opposed to say, something like The Blues Brothers, where the good guys are trying to escape.

This helped shape Death Proof's two-tier car chase: At first the good guys are being chased, and the audience is looking through their fingers at Zoe's near death experiences, then half-way through, the tables are turned and we're given a totally different experience. We're on the edge of our seats, excited, wanting the girls to "get him!".

It was very interesting to hear him explain the reasons for something which I'd completely taken for granted. There was actually a lot of thought and reason gone into the plot structure of Death Proof that I'd imagined, and it made me appreciate it a lot more. As Tarantino put it, the 70's exploitation idea was just his "jumping off" point, and after that, the film becomes something else.

It's not quite a slasher movie, it's not quite a car chase movie, it's not even really a 70's exploitation film, and it uses the low expectations of the audience expecting these things, to its advantage.

I still can see flaws in two aspects of Death Proof, however. Firstly, Psycho has a much stronger McGuffin, than Death Proof. With Tarantino's film we're almost bored. Yes, there's a few lose stories, but they're nowhere near as compelling as a woman who's just stolen money from her boss so she can't start a new life with her lover. Instead it's a bunch of things we're not really that interested in. It almost goes without saying that if the stories in the first half of the film do work for you, then Death Proof works much better as a film.

The second point is a single shot in the film where the "ship's mast" car is shown to have come to a stand-still, and then slowly start accelerating. The tension really drops, and it's almost like you wish you hadn't seen it.

This is discussed in more detail by Tarantino himself in Part Two.

To come: Why the Grindhouse trailers weren't included in the theatrical (and DVD) releases of Death Proof and Planet Terror, why they couldn't have stopped and let Zoe back in the car, and Tarantino dealing with an obnoxious audience member. Read all about it in Part Two...

Friday, 14 September 2007

Review: Death Proof Extended and Unrated DVD

I've had this DVD since the 8th and have been attempting to review it (well, Death Proof) since then. I've now given up and am just posting what I write off the top of my head (apologies in advance).

Death Proof's review has proved elusive because of its long and complicated history, so let's get that out of the way first: For those who don't know, Quentin Tarantino's Death Proof was originally intended to be seen in the US, UK and some other countries, along with Robert Rodriguez's Planet Terror in a unique, retro double-bill called Grindhouse. Both of those two films were cut down to 90 minutes, they got some famous horror directors to put together some fake trailers for 70's exploitation style movies, and they packaged the whole thing as one long, crazy, experience.

The US audiences didn't like it, it flopped and major theatrical release of Grindhouse was pulled from other countries. As to why it flopped, nobody knows. Rodriguez claims it was because the TV advertising confused cinemagoers. Tarantino, more philosophically, thinks it's because people just didn't want to watch two films back-to-back in the cinema ("man, I've got shit to do today!"). Others have speculated that it was just too "out there" for audiences, being as it was, an homage to an obscure and unpopular niche (70's exploitation cinema).

I personally speculate that Tarantino's core audience Rodriguez's core audience don't necessarily crossover as much as people think, and prospect of having to sit through a film from a director you're not that bothered about just to watch a director you are that bothered about, wasn't an enticing one.


Whatever the reason, its pull from cinemas left UK and Australian audiences fuming. Instead of the full Grindhouse experience, however, both films are being released theatrically in their longer, director preferred cuts, separately.

This DVD includes the this longer cut, which was always going to be released on DVD the world over.

The first thing to say is that thankfully, the idea of Death Proof being an homage to guilty pleasures comes across immediately. Even outside of the Grindhouse experience, the retro opening titles, with all their bad cuts, scratches, dirt and deliberate jumps, get the message across clearly and leave you with a smile on your face.


The second thing to say is that yes, this longer cut, is the better of the two versions. The much talked about "missing reel" from the Grindhouse version has been, ahem, "found" and reinserted back into the film, creating this version's first compelling moment.

Aside from that though, most of the extra twentyodd minutes is additional dialogue, which, while not adding any new amazing scenes, does help flesh out the characters a little more (in an indirect way) and gives us some classic Tarantino dialogue, too. The second half almost suffers from too much conversation, but just as you're just about to get tired, the finale kicks in (no extra footage there, though).

This is the version that Tarantino always wanted to us to see, but he was happy to sacrifice his favourite moments in order to make Grindhouse work better as a whole, knowing that one day we'd all be watching this version.

Eagle-eyed viewers will notice one small edit (yes, a removal of a few lines!) and one different take, but in both cases they are improvements.

If you're not familiar with Grindhouse and are completely new to Death Proof, then let me begin as I would have if I hadn't had to explain all of the above. Tarantino's fifth film is (or at least starts as) a tongue-in-cheek attempt to capture the atmosphere of a low budget 70's slasher movie. It's got the innocent girls talking about boys, the lurking danger and the almost non-existent plot. Staying true to its origins, when the violence and action comes, there is no use of CGI. This is truly an old school treat.


That's not to say that Death Proof is flawed or too simple. It's actually a lot cleverer in its structure than you might realise and is hugely entertaining to boot, even if it owes a lot more to Psycho than it does to any forgotten slasher movies.

Kurt Russell is brilliant as the mysterious Stuntman Mike and its shocking to know that he wasn't the first choice for the role. This is a brilliant addition to Russell's rogue gallery of characters, along with Escape from New York's Snake Plissken and The Thing's MacReady.

"The Gals" (as they're referred to in the opening credits) are all great, too. Vanessa Ferlito, Rosario Dawson, Rose McGown and newcomer Zoe Bell shine in particularly. The cast as a whole work perfectly together, too, which given the large amount of ensemble conversations is extremely fortunate. The chemistry appears so good amongst the cast that you can't imagine they didn't have fun filming Death Proof.


You'll forgive me if I seem to be deliberately avoiding talking about the plot, it is, as I've said, so simplistic that frankly there's nothing to be gained by telling you about it. Just go and watch and enjoy if you're outside of the US or buy, watch and enjoy if you're in.

Audio/Visual
By now I'm sure you've come to expect, as I have, a pretty decent treatment for films on DVD, and thankfully Death Proof is no different. If anything I'd have to say that, apart from the obvious loss of detail, the picture quality is actually better than the brand new cinema print I watched last week. The blacks are nice and black, but the image isn't too dark (as it was in the cinema), creating good contrast with shadow detail. The colours are perfectly captured, and so are all the deliberate scratches, bits of dirt and other artefacts.

The same goes for the sound (although I have to say, listening to it full volume in the cinema was most impressive). The deep engine growls cry out for a system with decent bass and loud speakers. Like the plot structure, the audio is deceptively simple.


Extras
As with Kill Bill, it seems like extras are not really what this DVD release is about, despite having a second disc dedicated to them. On the first disc you get the International Trailer (gives everything away) and a Poster Gallery (especially uninspiring).

The second disc is made up of short featurettes, which do provide some sense of background for the film when viewed together. I'm not really sure what a feature length documentary or commentary could have provided for a film like Death Proof, unless it delved into its Grindhouse beginnings... which none of the included documentaries do, unfortunately.

Stunts on Wheels: The Legendary Drivers of Death Proof (20mins) - A short piece on the old school drivers they used for the car chase. Some of the things they did seem almost let down by the film itself (for example the "near miss" they talk about is not very impressive in the final film).


Introducing Zoe Bell (9 mins) - An interesting explanation as to why one of the actresses does some amazing stunts.

Kurt Russell as Stuntman Mike (10mins) - A short piece on how great Kurt Russell is as Stuntman Mike (he is, but ten minutes of this isn't totally necessary, but I guess any shorter and it would have felt equally pointless).

Finding Quentin's Gals (20mins) - Another short piece on how each of the women were cast by Tarantino.

"Baby It's You" sung by Mary Elizabeth Winstead (2mins) - A short outtake from the film showcasing Winstead's surprisingly good voice.

The Guys of Death Proof (8mins) - A smaller piece on how the guys were cast (did you know that Eli Roth was one of them?).

Quentin's Greatest Collaborator: Editor Sally Menke (5mins) - An extremely short piece were Tarantino thanks his editor, and some snippets which are the closest to outtakes/goofs as this DVD gets.

Double Dare trailer - A trailer for the documentary that shows Zoe Bell's story and one that possibly led to Tarantino casting her.


A lot of people are probably annoyed that there's no mention of Grindhouse nor any of the fake trailers which were originally shown between the two features. The reason for this is actually quite hopeful; Tarantino and Rodriquez see Grindhouse as a separate entity don't want to do it a disservice by just selling off its parts. As such, this DVD is about Death Proof, not Grindhouse.

They both love Grindhouse and want it to keep alive, and the only way to do that is to keep whatever unique elements it has, to itself. This means, thankfully, that Grindhouse will indeed keep floating around cinemas all over the world once its two halves have had their separate releases. Ultimately its life will probably be one closer to the low-budget 70's it pretends to emulate, appearing in lesser known cinemas for sporadic (hopefully late night) showings.

Final thoughts
If you're familiar with Grindhouse and liked it, you'll love this. If you're new to Death Proof (meaning you're probably reading from outside the US) go see it at the cinema first (it's great with a good crowd) and then come back and import this DVD.

It may not be Tarantino's greatest work, but it's his most playful, joyous and outright fun.

FILM: B+
AUDIO/VISUAL: A
EXTRAS: C

Recommended (for the film itself and presentation more than anything else).

Monday, 27 August 2007

Bioshock: DirectX 10/Vista black screen problem FIX

I'm sure you'll all be happy to hear that I had a good holiday despite all of the problems in my previous post. Despite the fact that we stayed in the grubbiest, dirtiest, most run-down youth hostel in the western hemisphere (my fault), we all managed to get used to it and have a great time. I even managed to get some surfing in (I'm still crap at it). Plus, I've just been refunded the money from my bank - yay! In fact, the trip itself was quite revelatory, in a personal way... Anyway, I digress.

This is just a quick post for the thousands of people struggling to run the recently released game, Bioshock, and hopefully, if you're searching for a solution, this might be the one for you. (If not, then there's little of interest below - sorry!)

For myself, this is the problem I've been having: In Windows Vista with a DirectX 10 graphics card, the game crashes to an faint (almost black) loading screen after I've chosen the difficulty level.

The first workaround was to run the game in DirectX 9 mode (right click Bioshock's icon in Vista's Game Profiles screen and choose 'Play DirectX 9'). This worked long enough for me to get to the Medical Pavilion, but then it crashed horribly, plus it was kind of annoying not being able to take full advantage of DirectX 10. The second workaround involved running the game in windowed mode, which for some reason worked fine.

Never mind all that though, because here is the 100% solution to the black screen hanging problem in Vista (the solution is actually step 4, but it's worth doing 1-3 while you're at it):
  • 2. Next up, make sure you're running the versions of the NVidia drivers listed for Bioshock on the NZone website.
  • 3. Then make sure you're running the latest version of DirectX for Vista by installing the updater from Microsoft's website. (There was a recent update, so you should definitely do this.)
Now for the real fix:
  • 4. Go to Control Panel. Then choose Programs, followed by Turn Windows Features On or Off. Uncheck Tablet PC Optional Components and restart your computer when you're asked to.
That's it! You should be able use Fullscreen with DirectX 10 and the game should run fine now, if you've been having same the problem I've been (there are many different problems with Bioshock, unfortunately, so this may not help you at all). Hopefully the patch will stop the need to disable the optional components (which, incidentally don't stop you using your graphics tablet, should you have one), but for the time being... enjoy!

Thanks to Nobula for discovering this and sharing it with us all! (Sadly due to the chaos of the 2k technical support forums, it was lost almost immediately.)

Saturday, 4 August 2007

Sunny, beach holiday blues...

Is it just me or am I having a really bad run of luck? I know it's nothing catastrophic and I know there's people out there going through worse, but! I'm beginning to feel like I'm cursed at the moment...

Tomorrow I leave for Newquay for a holiday I've had booked since March. It's the longest I've ever had a holiday planned in my life, and in theory, having given myself so much time to prepare, everything should go smoothly, right?

The trip is for two weeks and it's supposed to be a relaxing reunion of old friends mingled with some attempts at surfing. In fact, I've been so looking forward to the trying-to-surf part that I've pre-booked the equipment for the whole two weeks.

The main goal of this trip was always to de-stress, and given some recent events in my personal life, it couldn't have come along at a better time.

So, what could go wrong?

Well, two weeks ago I woke up with a crick in my neck which took two days to go away. Not a big deal (other than how surprisingly painful it was), these things happen from time to time, after all. Bizarrely, though, it decided to return this week as I was leaving a particularly stressful day at work. By the time I'd ridden the tube home my neck was killing me again. As I write this, four days later, I'm still turning my whole upper-body to look at things, like some badly designed robot. What the hell?

A crick in the neck, it turns out, is a stretched ligament which can take 10 - 14 days to heal fully, if you're sensible. I don't remember not being sensible at any point, but in some unknown way I must have agitated it, and it's decided to come back. With a vengeance. I'm hoping to prove medical science wrong, but even the most optimistic person has to admit that it puts a bit of a dampener on my ambition of spending the next two weeks surfing - I don't think it's covered under 'sensible'. (I have images of damaging it further and being, not only a self-conscious amateur, but the only surfer in a neck-brace.)

Now, ok, that's annoying, but when you add the following to the mix, you can understand why I'm feeling particularly unlucky at the moment: Last week I discovered that someone in Croatia has stolen £865 ($1,740) from my bank account using a fake debit card.

All my holiday money.

Bloody hell. I've never even been to Croatia, let alone knowingly shared my PIN number with someone from there, and yet I'm told they must have gotten it somehow. Still, thankfully I should get my money back. The only problem is that it's going to take the HSBC several weeks to investigate my claim. Brilliant, except, if you recall, I leave tomorrow.

All is not lost, in theory, as I still have my overdraft from my long gone student days and some kindly friends have even offered to lend me money. Again, fantastic, except I had to cancel my debit card when I reported the fraud, so I no longer have any access to any money.

Luckily I gave the HSBC a week's notice to send me my replacement, which was just long enough for me to get it before I left, or at least it would have been if there didn't happen to be a mail strike on this week.

No card, no money, and I'm off tomorrow morning.

Oh, and I did I mention the shark?

So much for planning in advance. Next time I'm booking it last minute and flying by the seat of my pants. In fact, for my next holiday I might just turn up at the train station/airport blindfolded and ask the person behind the desk to surprise me. As a friend once said to me; if you don't make any plans, nothing can technically go 'wrong'.

I know there are worse things happening out there, and you might well be going through much more difficult things yourself, but considering how much I've been looking forward to de-stressing over the next two weeks, I can't help but feel the irony.