Saturday 14 May 2016

MGSV: The Phantom Pain - S++ Solider Mod

Updated for MGSV: TPP v1.10.

Ever notice how you never retrieve S+ and S++ soldiers in the field while Metal Gear Solid V: The Phantom Pain? You may come across some Boasters that appear to have such high stats, but once you're back in motherbase they will always drop down to S Rank or below.

It turns out that, although the game was once supposed to give you those soldiers, they have been disabled from ever spawning in the single player game, forcing you to get involved in online gameplay (and so hopefully spend real money on "MB coins") if you want to see them.

In a practical sense, this unfortunately means that once you reach an average motherbase platform rank of 64, the quality of the soldiers you find in the game will suddenly grind to a near halt.

Consider the following:

With an average motherbase platform level of 58, you have a 15% chance of finding an S Rank soldier in the field. By the time you reach level 64, that's doubled to 30%. This is the sort of progression you see throughout the game with other ranks... but work hard and reach level 98, and you'll STILL have a 30% chance of finding an S Rank soldier in the field!

Once you reach level 64, around the time S+ and S++ should be introduced, soldier rank progression just stops...

Here's the game code in question, with my comments after them showing the average motherbase platform level, so you can see for yourself:



Key: g = E Rank, f = D Rank, e = C Rank, d = B Rank, c = A Rank, b = A+ Rank, a = A++, s = S Rank, sp = S+ Rank, spp = S++ Rank

When you plot the first 100 levels, it looks like this:



And, as had been stated already, you may have notice that S+ and S++ soldiers are never set to never appear...

But what if someone altered the code so that the appearance of S+ and S++ soldiers mimicked the appearance of the other solider ranks, slowly being integrated into the game at a pace that doesn't break the game progression. Maybe like so...



Wouldn't that be more fun?

Each level of soldier has a different AI, so rather than just make everyone S++ (which makes the game unbelievably dull, trust me) the patch ensures there's always a smattering of tactics you will face. This keeps the game challenging while rewarding you with S+ and S++ soldiers as you progress.

(Huge thanks to found-a-universe for helping test this mod. Their feedback is what helps make TPP remain fun after the mod.)

If you think this sounds like a good idea, here's the simple mod that puts the above code into your game, so you can enjoy the game progress as you reach later levels:

DOWNLOAD: MGSV: TPP S++ Solider Mod (v1.10)

Let me know if you like it!

16 comments:

SkyRimmerSm*gHead said...

Hi, what software do you use to edit the file?

SkyRimmerSm*gHead said...

Hi, any chance of an update for v1.10?

Johnny Walker said...

@SkyRimmerSm*gHead I use QAR tool and Notepad++. Version 1.10 has been added.

locknload said...

Thank you for this.It works very well. Cheers

SkyRimmerSm*gHead said...

I can't get this to work it says a duplicate file name exists or the file cannot be found. Also since v110 I have a new folder called ...master/1/MGSVTUPDATEV0110 with the files 0.dat and 1.dat with very different file sizes to those in the usual 0 folder. They are 62,381,056 and 683,092,992. I've tried installing the mod into that folder but no luck.

Pre said...

Do you know of any way to dup S++ soldiers on xbox one? Or at least point me in the right direction? Thanks

Johnny Walker said...

@locknload Thanks for taking the time to comment.

@Pre Sorry, literally no idea :-/

Pre said...

Thanks anyway. have good day

Unknown said...

it doesnt work for me

Johnny Walker said...

You're right. It appears they updated things slightly. I'll make a new version.

Unknown said...

when you gonna update it?

Unknown said...

and when you will release that new version? :)

Unknown said...

when you gonna update the download link to new one?

Anonymous said...

Doesn't seem to be working for my version 1.10. I loaded the game to make sure it's still 1.10. Anyway, it fails and throws the "file already modified" error tripped by line 59 of your batch file.

IF !_originalFileSize! NEQ !_existingFileSize! (

I'll probably just go mod it myself since you were kind enough to point out where this is, but since you asked in your README, I thought I'd mention this here too. Thanks for this.

Johnny Walker said...

Thanks for letting me know. For some reason the filesize is the same now. It wasn't when I first released the patch. Strange!

Anonymous said...

Where do you find the soldiers file?